Question
On a 2-dimensional grid
, there are 4 types of squares:
1
represents the starting square. There is exactly one starting square.2
represents the ending square. There is exactly one ending square.0
represents empty squares we can walk over.-1
represents obstacles that we cannot walk over.
Return the number of 4-directional walks from the starting square to the ending square, that walk over every non-obstacle square exactly once.
Example 1:
**Input:** [[1,0,0,0],[0,0,0,0],[0,0,2,-1]]
**Output:** 2
**Explanation:** We have the following two paths:
1. (0,0),(0,1),(0,2),(0,3),(1,3),(1,2),(1,1),(1,0),(2,0),(2,1),(2,2)
2. (0,0),(1,0),(2,0),(2,1),(1,1),(0,1),(0,2),(0,3),(1,3),(1,2),(2,2)
Example 2:
**Input:** [[1,0,0,0],[0,0,0,0],[0,0,0,2]]
**Output:** 4
**Explanation:** We have the following four paths:
1. (0,0),(0,1),(0,2),(0,3),(1,3),(1,2),(1,1),(1,0),(2,0),(2,1),(2,2),(2,3)
2. (0,0),(0,1),(1,1),(1,0),(2,0),(2,1),(2,2),(1,2),(0,2),(0,3),(1,3),(2,3)
3. (0,0),(1,0),(2,0),(2,1),(2,2),(1,2),(1,1),(0,1),(0,2),(0,3),(1,3),(2,3)
4. (0,0),(1,0),(2,0),(2,1),(1,1),(0,1),(0,2),(0,3),(1,3),(1,2),(2,2),(2,3)
Example 3:
**Input:** [[0,1],[2,0]]
**Output:** 0
**Explanation:**
There is no path that walks over every empty square exactly once.
Note that the starting and ending square can be anywhere in the grid.
Note:
1 <= grid.length * grid[0].length <= 20
Difficulty:Hard
Category:Dynamic-Programming, Backtracking
Analyze
这是一道周赛的题目, 参考了讨论区的解法
使用DFS来完成这道题目.
Solution
Solution 1: 使用DFS完成
class Solution {
public:
int uniquePathsIII(vector<vector<int>>& grid) {
if (grid.empty()) return 0;
int x_1 = 0, y_1 = 0, t_steps = 0;
for (int i = 0; i < grid.size(); ++i) {
for (int j = 0; j < grid[0].size(); ++j) {
if (grid[i][j] == 1) {
x_1 = i;
y_1 = j;
}
if (grid[i][j] != -1) t_steps++;
}
}
return pathsearch(grid, x_1, y_1, 1, t_steps);
}
private:
int pathsearch(vector<vector<int>>& g, int x, int y, int steps, int t_steps) {
if (x < 0 || y < 0 || x == g.size() || y >= g[0].size() || g[x][y] == -1) return 0;
if (g[x][y] == 2) {
return steps == t_steps ? 1 : 0;
}
g[x][y] = -1;
int paths = pathsearch(g, x + 1, y, steps + 1, t_steps) + pathsearch(g, x - 1, y, steps + 1, t_steps) +
pathsearch(g, x, y + 1, steps + 1, t_steps) + pathsearch(g, x, y - 1, steps + 1, t_steps);
g[x][y] = 0;
return paths;
}
};